Black ops 2 zombies: Buried
Buried is the 3rd DLC map for black ops 2, it features the return of the green run/Tranzit group Misty, Marlton, Rustman and Stuhlinger. the map is set in a western town buried deep underground, hence the name buried. The players start above ground on this metal walkway with a giant pit below them in the centre. there is an LSAT on the wall above the spawn which players must jump on a platform to get to, in doing this the ledge will give way, sending you deep underground. alternatively players can just jump down the hole and take no damage as this leads to the main part of the map. the M14 and Olympia is above ground on the walk way.
Once you go down the giant hole quick revive is on the right and a chalk drawing will be right in front of you, the chalk drawings are of weapons, you go up to them and take them of the wall and place them where you see a "?" on the wall.
A friendly AI simply known as the giant is locked in his cell in the sheriffs office, once you grab the key and unlock the cell you must give him booze from the bar across the town. with the booze the giant will run and knock down barricades as long as he is facing away from them. you can also feed the giant candy and depending where you feed him, he can lock down a box, build buildable, or even move a box to a location.
New weapons on the map are the Remington new model army, time bomb and the paralyzer. the new model army is a 6 round pistol which deals similar damage to the python. the time bomb takes place of your monkey bomb slot so sadly you cant have both, when you throw the time bomb down it will have the round you threw it down on the bottom corner, when you activate it, it wuill take you back to where you were when you threw it and back to the round you threw it down. the paralyzer is self explanatory, when you fire them at the zombies it slows them down and eventually kills the zombies, it does have a charge on it so it can over heat.
perks on the map are the standard jugg, speed, staminup, mule kick, double tap and a new perk vulture aid, which when you kill zombies drop a small about of money and ammo, some zombies drop theramone which when you stand in it zombies will not go near you giving you time to recover or regeneratrwe the paralyzer.
Buried is a open map with the buildings being condensed and not very many training spots, it is a tactical map best played with 2-4 players.
rating 7.5/10
Wednesday 30 October 2013
Wednesday 2 October 2013
Black ops 2 zombies: Mob Of The Dead
Mob of the dead is the 2nd DLC and features 4 separate characters from the usual storyline. they are Al Arlington, Sal Deluca, Fin O'Leary and Billy Handsome. the player starts off in afterlife mode, which is unique to motd, this is to do with the EE but I will go over that in a different video. the doors are the same as other maps costing points to open, apart from too which you turn on using afterlife by zapping the voltmeter. there is no power switch in motd, you turn on the perks by using the voltmeter in single player you get 3 afterlife's, every successive round you play without going down you get another afterlife, up to 3 afterlife's. afterlife acts as quick revive as there is no quick revive perk. you got to volt boxes to activate them, in co-op you get 1 per character per round and they don't stack.
the added guns to mob of the dead are the bludergat, the wonder weapon which you can upgrade to the vitriolic withering by upgrading it with the acid gat then pack a punching it. to get to the pack a punch you need to build the Icarus on the roof and fly to the golden gate bridge.
the zombie boss, Brutus, spawns in every so oftenand has to ability to lockdown perks and work benches, he isn't that hard to kill, I suggest using the ray gun, its probably the quickest.
to get the tomahawk you need to kill zombies neer the dog head locations once zombies are dead the dog will eat them. once the dog is full it will disappear, once all 3 dogs are feds the tomahawk will appear above the spiral staircase.
all in all a good map, really enjoyable and has a great storyline 8/10
Mob of the dead is the 2nd DLC and features 4 separate characters from the usual storyline. they are Al Arlington, Sal Deluca, Fin O'Leary and Billy Handsome. the player starts off in afterlife mode, which is unique to motd, this is to do with the EE but I will go over that in a different video. the doors are the same as other maps costing points to open, apart from too which you turn on using afterlife by zapping the voltmeter. there is no power switch in motd, you turn on the perks by using the voltmeter in single player you get 3 afterlife's, every successive round you play without going down you get another afterlife, up to 3 afterlife's. afterlife acts as quick revive as there is no quick revive perk. you got to volt boxes to activate them, in co-op you get 1 per character per round and they don't stack.
the added guns to mob of the dead are the bludergat, the wonder weapon which you can upgrade to the vitriolic withering by upgrading it with the acid gat then pack a punching it. to get to the pack a punch you need to build the Icarus on the roof and fly to the golden gate bridge.
the zombie boss, Brutus, spawns in every so oftenand has to ability to lockdown perks and work benches, he isn't that hard to kill, I suggest using the ray gun, its probably the quickest.
to get the tomahawk you need to kill zombies neer the dog head locations once zombies are dead the dog will eat them. once the dog is full it will disappear, once all 3 dogs are feds the tomahawk will appear above the spiral staircase.
all in all a good map, really enjoyable and has a great storyline 8/10
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